AI Insights · Timothy · April 2022
Top 5 Card Battler Apps Performance in South America Q1 2022
Analyzing the top 5 card battler apps in South America for Q1 2022, focusing on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 card battler apps in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance based on Sensor Tower data.
Plants vs. Zombies™ Heroes from Electronic Arts saw a peak in weekly downloads at 49.8K in mid-February, with a steady decline to 35.8K by the end of March. Weekly revenue followed a fluctuating pattern, peaking at around $2.3K at the start of the quarter and settling at approximately $1.7K by quarter's end. Active users saw a consistent increase, peaking at 148.9K in late February before slightly decreasing to 144.8K by the end of March.
Yu-Gi-Oh! Master Duel by KONAMI launched strong with 55.5K downloads in late January, peaking at 64.8K in early February. However, downloads declined to 21.7K by the end of March. Revenue peaked at $11.5K in late January, declining steadily to around $2.7K by the end of the quarter. Active users also saw an upward trend, peaking at 154.6K in early March before declining to 125K by the end of the quarter.
Mighty Party: Battle Heroes from Panoramik Games experienced significant variation in weekly downloads, starting at 51.2K in late December and decreasing to 21.5K by the end of March. The app’s revenue peaked at $38.9K at the end of January, showing a general downward trend to approximately $24.4K by late March. Active users saw a peak of 390.1K in the first week of January, with a steady decline to 266K by the end of March.
Yu-Gi-Oh! Duel Links also by KONAMI, had a stable performance in weekly downloads, starting at 20.4K in late December and ending at 20.1K by the end of March. Revenue showed a notable peak at $96.2K in early January, with fluctuations throughout the quarter, ending at around $37K. Active users peaked at 291.5K in mid-January, decreasing to 198.1K by the end of March.
Cobra Kai: Card Fighter from Boss Team Games had a significant spike in weekly downloads at 17.2K in early January, followed by a steady decline to around 4.8K by the end of March. Revenue showed a peak at $234 in late January, declining steadily to $26 by the end of March. Active users saw a significant peak at 17.8K in early January, gradually decreasing to around 10.1K by the end of March.
These insights, provided by Sensor Tower, highlight the dynamic nature of the card battler app market in South America. For more detailed analysis, visit Sensor Tower.